Financial Times • 21st June 2022 Financial Times: There’s something devilish about Diablo Immortal’s business model Though free to play on mobile phones, the new game comes loaded with controversial microtransactions.
Financial Times • 14th June 2022 Financial Times: This War of Mine — the game that asks you not to kill but to care Newly remastered for the current console generation, this highly original title makes you responsible for a group of civilians under siege.
Financial Times • 7th June 2022 Financial Times: From new headsets to a VR bar — fantasy meets reality Specialist venues offer fully immersive experiences, but for home play the technology still has growing pains ahead.
Financial Times • 31st May 2022 Financial Times: How Devolver Digital found success by turning gaming on its head The indie publisher has forged a distinctive identity with eccentric titles that subvert the traditions of the medium.
Financial Times • 24th May 2022 Financial Times: The Stanley Parable — gaming’s great postmodern experiment still inspires A decade on, the dizzying game about a pencil-pusher with too many choices gets a substantial update.
Financial Times • 17th May 2022 Financial Times: The thrill of city-building games — from blocked sewers to rewilding ‘SimCity’ launched the genre, but newer titles such as ‘Terra Nil’ and ‘Lichenia’ are more environmentally minded.
10th May 2022 Financial Times: Could TV shows based on games be better than films? An underwhelming new Halo series may be a harbinger for the many adaptations in the pipeline — but there is hope.
Financial Times • 3rd May 2022 Financial Times: Adventure game Norco draws on life in the American South post-Katrina Set in a near-future Louisiana struck by disaster, the award-winning title brings fresh ideas to the point-and-click genre.
Financial Times • 26th April 2022 Financial Times: Developer Nina Freeman on why she turned an abusive relationship into a game The autobiographical ‘Last Call’ asks gamers to empathise but not take control: ‘I don’t want players to change my story’.
Financial Times • 19th April 2022 Tunic brings the joy of discovery back to games — if you look for it Many adventure titles keep secrets hidden, but few refuse even to tell you how to play.
Financial Times • 12th April 2022 Financial Times: What can games teach us about democracy? A gaming event in London explored the connections between play and political structures.
Financial Times • 5th April 2022 Financial Times: Why are gaming communities so toxic? With the rise of ‘hate raids’ by trolls, players are trying to protect each other but companies need to do more.
Financial Times • 29th March 2022 Financial Times: Horizon Forbidden West is the first game to show what the PS5 can really do Characters display facial expressions of unprecedented realism in the sprawling role-playing sequel.
Financial Times • 22nd March 2022 Financial Times: Elden Ring review — cult developer’s latest game is an untidy masterpiece FromSoftware’s new open-world adventure isn’t neat, accessible or crowd-pleasing — and that’s how fans like it.
Financial Times • 15th March 2022 Financial Times: The gaming industry unites to support Ukraine and boycott Russia Developers in Kyiv are shielding in bomb shelters while companies elsewhere pledge help.
Financial Times • 8th March 2022 Financial Times: Why gamers are sceptical of Zuckerberg’s metaverse HTC, Disney and others have echoed the Meta CEO’s plans for a shared virtual space, but for many it’s nothing new.
Financial Times • 1st March 2022 Financial Times: The tricky world of game censorship As the global market grows, developers endeavour to make their content appropriate for wildly different cultural contexts.
Financial Times • 15th February 2022 Financial Times: Pokémon Legends Arceus, a fresh take on a stale franchise Developer Game Freak has lavished attention on the Pokémon themselves, though not on their world.
Financial Times • 8th February 2022 Financial Times: What can Wordle’s success teach game developers? The puzzle, which has acquired more than 45mn players since its launch last October, goes against many game-design principles.
Financial Times • 18th January 2022 Financial Times: Why gamers are turning their backs on NFTs Developers see new revenue streams but players are suspicious of more in-game purchases.